1 write to messageHandler
System.ServiceModel (1)
System\ServiceModel\Channels\PeerFlooder.cs (1)
26flooder.messageHandler = messageHandler;
3 references to messageHandler
System.ServiceModel (3)
System\ServiceModel\Channels\PeerFlooder.cs (3)
386else if (messageHandler.HasMessagePropagation) 390propagateFlags = messageHandler.DetermineMessagePropagation(filterMessage, PeerMessageOrigination.Remote); 409messageHandler.HandleIncomingMessage(messageBuffer, propagateFlags, index, hopHeader, via, to);