1 write to owner
System.ServiceModel (1)
System\ServiceModel\Channels\ClientContextProtocol.cs (1)
34this.owner = owner;
3 references to owner
System.ServiceModel (3)
System\ServiceModel\Channels\ClientContextProtocol.cs (3)
56if (this.owner.State != CommunicationState.Created) 217(this.owner.State == CommunicationState.Created)) 222(this.owner.State == CommunicationState.Created))