1 write to inputClosed
System.ServiceModel (1)
System\ServiceModel\Channels\CommunicationObjectManager.cs (1)
53this.inputClosed = true;
1 reference to inputClosed
System.ServiceModel (1)
System\ServiceModel\Channels\CommunicationObjectManager.cs (1)
29if (this.State == LifetimeState.Opened && !this.inputClosed)