5 writes to state
System.ServiceModel (5)
System\ServiceModel\Channels\PeerNeighborManager.cs (5)
75this.state = State.Created; 174this.state = State.Shutdown; 194this.state = State.Closed; 565this.state = State.Opened; 682this.state = State.ShuttingDown;
9 references to state
System.ServiceModel (9)
System\ServiceModel\Channels\PeerNeighborManager.cs (9)
201return this.state != State.Opened; 222if (!(this.state != State.Created)) 379if (state == State.Opened) 526if (this.state == State.Opened) 561if (!(this.state == State.Created)) 576if (this.state == State.Opened) 680if (this.state == State.Shutdown || this.state == State.Closed) 743if (!(this.state != State.Created))