16 writes to currentState
System.ServiceModel (16)
System\ServiceModel\Channels\FramingDecoders.cs (16)
989
this.
currentState
= State.ReadingViaRecord;
994
this.
currentState
= State.ReadingViaRecord;
1055
currentState
= State.ReadingViaString;
1061
currentState
= State.ReadingContentTypeRecord;
1069
currentState
= State.ReadingContentTypeByte;
1076
currentState
= State.ReadingContentTypeString;
1082
currentState
= State.PreUpgradeStart;
1088
currentState
= State.PreUpgradeStart;
1094
currentState
= State.ReadingUpgradeRecord;
1102
currentState
= State.ReadingUpgradeString;
1107
currentState
= State.ReadingPreambleEndRecord;
1114
currentState
= State.UpgradeRequest;
1120
currentState
= State.ReadingUpgradeRecord;
1126
currentState
= State.Start;
1130
currentState
= State.ReadingEnvelopeRecord;
1135
currentState
= State.EnvelopeStart;
6 references to currentState
System.ServiceModel (6)
System\ServiceModel\Channels\FramingDecoders.cs (6)
999
get { return
currentState
; }
1004
get { return
currentState
.ToString(); }
1011
if (
currentState
< State.ReadingContentTypeRecord)
1022
if (
currentState
< State.PreUpgradeStart)
1033
if (
currentState
!= State.UpgradeRequest)
1048
switch (
currentState
)