16 writes to currentState
System.ServiceModel (16)
System\ServiceModel\Channels\FramingDecoders.cs (16)
989this.currentState = State.ReadingViaRecord; 994this.currentState = State.ReadingViaRecord; 1055currentState = State.ReadingViaString; 1061currentState = State.ReadingContentTypeRecord; 1069currentState = State.ReadingContentTypeByte; 1076currentState = State.ReadingContentTypeString; 1082currentState = State.PreUpgradeStart; 1088currentState = State.PreUpgradeStart; 1094currentState = State.ReadingUpgradeRecord; 1102currentState = State.ReadingUpgradeString; 1107currentState = State.ReadingPreambleEndRecord; 1114currentState = State.UpgradeRequest; 1120currentState = State.ReadingUpgradeRecord; 1126currentState = State.Start; 1130currentState = State.ReadingEnvelopeRecord; 1135currentState = State.EnvelopeStart;
6 references to currentState
System.ServiceModel (6)
System\ServiceModel\Channels\FramingDecoders.cs (6)
999get { return currentState; } 1004get { return currentState.ToString(); } 1011if (currentState < State.ReadingContentTypeRecord) 1022if (currentState < State.PreUpgradeStart) 1033if (currentState != State.UpgradeRequest) 1048switch (currentState)