4 writes to state
System.ServiceModel (4)
System\ServiceModel\Channels\PeerConnector.cs (4)
55
this.
state
= State.Created;
195
this.
state
= State.Closed;
211
this.
state
= State.Closing;
313
this.
state
= State.Opened;
11 references to state
System.ServiceModel (11)
System\ServiceModel\Channels\PeerConnector.cs (11)
123
if (
state
== State.Opened && neighbor.State == PeerNeighborState.Connecting)
263
if (!(this.
state
!= State.Created))
309
if (!(this.
state
== State.Created))
322
if (this.
state
!= State.Opened)
404
if (this.
state
!= State.Opened)
433
if (this.
state
!= State.Opened)
465
if (this.
state
!= State.Opened)
539
if (this.
state
== State.Opened &&
560
if (neighbor.State == PeerNeighborState.Connecting && this.
state
== State.Opened)
580
if (this.
state
!= State.Opened || closeReason == PeerCloseReason.InvalidNeighbor)
614
if (
state
== State.Opened)