22 writes to currentState
System.ServiceModel (22)
System\ServiceModel\Channels\FramingDecoders.cs (22)
609
this.
currentState
= State.ReadingViaRecord;
647
this.
currentState
= State.ReadingViaRecord;
687
currentState
= State.ReadingViaString;
693
currentState
= State.ReadingContentTypeRecord;
701
currentState
= State.ReadingContentTypeByte;
708
currentState
= State.ReadingContentTypeString;
714
currentState
= State.PreUpgradeStart;
720
currentState
= State.PreUpgradeStart;
726
currentState
= State.ReadingUpgradeRecord;
734
currentState
= State.ReadingUpgradeString;
739
currentState
= State.ReadingPreambleEndRecord;
746
currentState
= State.UpgradeRequest;
752
currentState
= State.ReadingUpgradeRecord;
758
currentState
= State.Start;
762
currentState
= State.ReadingEndRecord;
769
currentState
= State.End;
774
currentState
= State.ReadingEnvelopeRecord;
780
currentState
= State.ReadingEnvelopeSize;
787
currentState
= State.EnvelopeStart;
794
currentState
= State.ReadingEnvelopeBytes;
802
currentState
= State.EnvelopeEnd;
806
currentState
= State.ReadingEndRecord;
7 references to currentState
System.ServiceModel (7)
System\ServiceModel\Channels\FramingDecoders.cs (7)
614
get { return
currentState
; }
619
get { return
currentState
.ToString(); }
626
if (
currentState
< State.PreUpgradeStart)
637
if (
currentState
< State.ReadingContentTypeRecord)
654
if (
currentState
!= State.UpgradeRequest)
665
if (
currentState
< State.EnvelopeStart)
680
switch (
currentState
)