1 write to synchronizer
System.ServiceModel (1)
System\ServiceModel\Channels\ReliableChannelBinder.cs (1)
53
this.
synchronizer
= new ChannelSynchronizer(this, channel, faultMode);
28 references to synchronizer
System.ServiceModel (28)
System\ServiceModel\Channels\ReliableChannelBinder.cs (28)
75
return this.
synchronizer
.CurrentChannel;
83
return this.
synchronizer
.Connected;
140
return this.
synchronizer
;
156
return this.
synchronizer
.TolerateFaults;
178
channel = this.
synchronizer
.StopSynchronizing(true);
186
this.
synchronizer
.UnblockWaiters();
299
return this.
synchronizer
.BeginWaitForPendingOperations(timeout, callback, state);
319
channel = this.
synchronizer
.StopSynchronizing(true);
346
this.
synchronizer
.UnblockWaiters();
502
this.
synchronizer
.StartSynchronizing();
533
this.
synchronizer
.EndWaitForPendingOperations(result);
552
this.
synchronizer
.StopSynchronizing(false);
555
this.
synchronizer
.UnblockWaiters();
837
this.
synchronizer
.StartSynchronizing();
870
if (!this.
synchronizer
.TryGetChannelForOutput(timeoutHelper.RemainingTime(), maskingMode,
896
this.
synchronizer
.ReturnChannel();
1009
bool success = !this.
synchronizer
.TryGetChannelForInput(
1030
this.
synchronizer
.OnReadEof();
1035
this.
synchronizer
.ReturnChannel();
1082
this.
synchronizer
.WaitForPendingOperations(timeout);
2963
this.binder.
synchronizer
.ReturnChannel();
2973
this.success = this.binder.
synchronizer
.EndTryGetChannel(result, out this.channel);
2997
this.binder.
synchronizer
.ReturnChannel();
3146
IAsyncResult result = this.binder.
synchronizer
.BeginTryGetChannelForInput(
3337
this.binder.
synchronizer
.ReturnChannel();
3343
bool timedOut = !this.binder.
synchronizer
.EndTryGetChannel(result,
3484
IAsyncResult result = this.binder.
synchronizer
.BeginTryGetChannelForOutput(
3718
binder.
synchronizer
.OnReadEof();