1 write to bodyFragment
System.ServiceModel (1)
System\ServiceModel\Channels\BinaryMessageEncoder.cs (1)
1411bodyFragment = builder.ToByteArray();
3 references to bodyFragment
System.ServiceModel (3)
System\ServiceModel\Channels\BinaryMessageEncoder.cs (3)
1550int abandonedSize = totalBytesMatched - bodyFragment.Length; 1555Buffer.BlockCopy(bodyFragment, 0, buffer, offset, bodyFragment.Length);