1 write to released
System.ServiceModel (1)
System\ServiceModel\Channels\PeerChannelListener.cs (1)
185
release = this.
released
= true;
2 references to released
System.ServiceModel (2)
System\ServiceModel\Channels\PeerChannelListener.cs (2)
178
if (!this.
released
)
183
if (!this.
released
)