1 write to connectedNeighborList
System.ServiceModel (1)
System\ServiceModel\Channels\PeerNeighborManager.cs (1)
69this.connectedNeighborList = new List<IPeerNeighbor>();
9 references to connectedNeighborList
System.ServiceModel (9)
System\ServiceModel\Channels\PeerNeighborManager.cs (9)
83return this.connectedNeighborList.Count; 92foreach (PeerNeighbor neighbor in this.connectedNeighborList) 167Fx.Assert(this.connectedNeighborList.Count == 0, "Connected neighbor count should be 0"); 184this.connectedNeighborList.Clear(); 367return new List<IPeerNeighbor>(this.connectedNeighborList); 469this.connectedNeighborList.Remove((IPeerNeighbor)source); 489this.connectedNeighborList.Add(neighbor); 626this.connectedNeighborList.Remove(neighbor); 627if (this.isOnline && this.connectedNeighborList.Count == 0)