1 write to channelQueue
System.ServiceModel (1)
System\ServiceModel\Channels\InputQueueChannelAcceptor.cs (1)
18this.channelQueue = TraceUtility.CreateInputQueue<TChannel>();
16 references to channelQueue
System.ServiceModel (16)
System\ServiceModel\Channels\InputQueueChannelAcceptor.cs (16)
23get { return this.channelQueue.PendingCount; } 29return this.channelQueue.Dequeue(timeout); 35return this.channelQueue.BeginDequeue(timeout, callback, state); 40this.channelQueue.Dispatch(); 45return this.channelQueue.EndDequeue(result); 50this.channelQueue.EnqueueAndDispatch(channel); 55this.channelQueue.EnqueueAndDispatch(channel, dequeuedCallback); 60return this.channelQueue.EnqueueWithoutDispatch(channel, dequeuedCallback); 65return this.channelQueue.EnqueueWithoutDispatch(exception, dequeuedCallback); 70this.channelQueue.EnqueueAndDispatch(channel, dequeuedCallback, canDispatchOnThisThread); 75this.channelQueue.EnqueueAndDispatch(exception, dequeuedCallback, canDispatchOnThisThread); 86this.channelQueue.Dispose(); 91this.channelQueue.Shutdown(() => this.ChannelManager.GetPendingException()); 98return this.channelQueue.WaitForItem(timeout); 104return this.channelQueue.BeginWaitForItem(timeout, callback, state); 109return this.channelQueue.EndWaitForItem(result);