1 write to channelQueue
System.ServiceModel (1)
System\ServiceModel\Channels\InputQueueChannelAcceptor.cs (1)
18
this.
channelQueue
= TraceUtility.CreateInputQueue<TChannel>();
16 references to channelQueue
System.ServiceModel (16)
System\ServiceModel\Channels\InputQueueChannelAcceptor.cs (16)
23
get { return this.
channelQueue
.PendingCount; }
29
return this.
channelQueue
.Dequeue(timeout);
35
return this.
channelQueue
.BeginDequeue(timeout, callback, state);
40
this.
channelQueue
.Dispatch();
45
return this.
channelQueue
.EndDequeue(result);
50
this.
channelQueue
.EnqueueAndDispatch(channel);
55
this.
channelQueue
.EnqueueAndDispatch(channel, dequeuedCallback);
60
return this.
channelQueue
.EnqueueWithoutDispatch(channel, dequeuedCallback);
65
return this.
channelQueue
.EnqueueWithoutDispatch(exception, dequeuedCallback);
70
this.
channelQueue
.EnqueueAndDispatch(channel, dequeuedCallback, canDispatchOnThisThread);
75
this.
channelQueue
.EnqueueAndDispatch(exception, dequeuedCallback, canDispatchOnThisThread);
86
this.
channelQueue
.Dispose();
91
this.
channelQueue
.Shutdown(() => this.ChannelManager.GetPendingException());
98
return this.
channelQueue
.WaitForItem(timeout);
104
return this.
channelQueue
.BeginWaitForItem(timeout, callback, state);
109
return this.
channelQueue
.EndWaitForItem(result);