1 write to channelDispatcher
System.ServiceModel (1)
System\ServiceModel\Dispatcher\ListenerHandler.cs (1)
45
this.
channelDispatcher
= channelDispatcher;
23 references to channelDispatcher
System.ServiceModel (23)
System\ServiceModel\Dispatcher\ListenerHandler.cs (23)
46
if (!((this.
channelDispatcher
!= null)))
74
get { return this.
channelDispatcher
; }
125
this.
channelDispatcher
.Channels.IncrementActivityCount();
126
if (this.
channelDispatcher
.IsTransactedReceive && this.
channelDispatcher
.ReceiveContextEnabled && this.
channelDispatcher
.MaxTransactedBatchSize > 0)
279
IChannel[] channels = this.
channelDispatcher
.Channels.ToArray();
317
this.idleManager = SessionIdleManager.CreateIfNeeded(this.channel.Binder, this.
channelDispatcher
.DefaultCommunicationTimeouts.ReceiveTimeout);
386
this.idleManager = SessionIdleManager.CreateIfNeeded(this.channel.Binder, this.
channelDispatcher
.DefaultCommunicationTimeouts.ReceiveTimeout);
415
if ((this.channel != null) && (this.throttle != null) && (this.
channelDispatcher
.Session))
493
IChannel[] channels = this.
channelDispatcher
.Channels.ToArray();
541
IChannel[] channels = this.
channelDispatcher
.Channels.ToArray();
561
this.
channelDispatcher
.Channels.Add(channel.Binder.Channel);
594
if (this.throttle != null && this.
channelDispatcher
.Session)
618
this.
channelDispatcher
.Channels.DecrementActivityCount();
645
this.
channelDispatcher
.Channels.CloseInput();
651
this.
channelDispatcher
.Channels.Abort();
663
this.
channelDispatcher
.Channels.CloseInput();
669
return this.
channelDispatcher
.Channels.BeginClose(timeoutHelper.RemainingTime(), callback, state);
680
this.
channelDispatcher
.Channels.CloseInput();
686
this.
channelDispatcher
.Channels.Close(timeoutHelper.RemainingTime());
691
this.
channelDispatcher
.Channels.EndClose(result);
696
return this.
channelDispatcher
.HandleError(e);