22 references to State
System.ServiceModel (22)
System\ServiceModel\Channels\FramingDecoders.cs (17)
853State currentState; 859this.currentState = State.ChunkStart; 864this.currentState = State.ChunkStart; 867public State CurrentState 881if (currentState < State.ChunkStart) 900case State.ReadingEnvelopeChunkSize: 909currentState = State.EnvelopeEnd; 913currentState = State.ChunkStart; 918case State.ChunkStart: 920currentState = State.ReadingEnvelopeBytes; 922case State.ReadingEnvelopeBytes: 931currentState = State.ChunkEnd; 934case State.ChunkEnd: 936currentState = State.ReadingEnvelopeChunkSize; 938case State.EnvelopeEnd: 941currentState = State.End; 943case State.End:
System\ServiceModel\Channels\SingletonConnectionReader.cs (5)
1408Fx.Assert(decoder.CurrentState == SingletonMessageDecoder.State.ReadingEnvelopeBytes || decoder.CurrentState == SingletonMessageDecoder.State.ChunkEnd, ""); 1427case SingletonMessageDecoder.State.ChunkStart: 1440case SingletonMessageDecoder.State.End: 1564|| decoder.CurrentState != SingletonMessageDecoder.State.End)