1 write to acceptBufferSize
System.ServiceModel (1)
System\ServiceModel\Channels\SocketAsyncEventArgsPool.cs (1)
24
this.
acceptBufferSize
= acceptBufferSize;
2 references to acceptBufferSize
System.ServiceModel (2)
System\ServiceModel\Channels\SocketAsyncEventArgsPool.cs (2)
79
byte[] acceptBuffer = DiagnosticUtility.Utility.AllocateByteArray(this.
acceptBufferSize
);
80
eventArgs.SetBuffer(acceptBuffer, 0, this.
acceptBufferSize
);