1 write to listener
System.ServiceModel (1)
System\ServiceModel\Channels\ServerReliableChannelBinder.cs (1)
32this.listener = builder.BuildChannelListener<TChannel>(filter, priority);
22 references to listener
System.ServiceModel (22)
System\ServiceModel\Channels\ServerReliableChannelBinder.cs (22)
81return this.listener != null; 169TChannel channel = this.listener.EndAcceptChannel(result); 319if (this.listener.State == CommunicationState.Faulted) 329if (this.listener != null) 331this.listener.Abort(); 371&& (this.listener.State == CommunicationState.Opened)) 375else if (this.listener.State == CommunicationState.Faulted) 395if (this.listener != null) 397return this.listener.BeginClose(timeout, callback, state); 408if (this.listener != null) 410return this.listener.BeginOpen(timeout, callback, state); 423if (this.listener != null) 425this.listener.Close(timeout); 448if (this.listener != null) 450this.listener.EndClose(result); 460if (this.listener != null) 462this.listener.EndOpen(result); 475if (this.listener != null) 477this.listener.Open(timeout); 487while (this.listener.State == CommunicationState.Opened) 494IAsyncResult result = this.listener.BeginAcceptChannel(TimeSpan.MaxValue, 530else if (this.listener.State == CommunicationState.Faulted)