4 writes to state
System.ServiceModel (4)
System\ServiceModel\Channels\PeerNeighborManager.cs (4)
797
this.
state
= PeerNeighborState.Created;
1161
this.
state
= PeerNeighborState.Closed;
1240
this.
state
= PeerNeighborState.Created; // reset state if the previous proxy failed
1261
this.
state
= newState;
12 references to state
System.ServiceModel (12)
System\ServiceModel\Channels\PeerNeighborManager.cs (12)
863
return PeerNeighborStateHelper.IsConnected(this.
state
);
949
return this.
state
;
1051
closedCallback, timeout, callback,
state
);
1142
if (this.
state
< PeerNeighborState.Closed)
1160
oldState = this.
state
;
1259
if (newState > this.
state
)
1299
if (this.
state
== PeerNeighborState.Closed)
1312
if (this.
state
== PeerNeighborState.Closed)
1317
if (this.
state
>= newState)
1320
SR.GetString(SR.PeerNeighborInvalidState, this.
state
.ToString(),
1360
PeerNeighborState nbrState = this.
state
;
1366
PeerNeighborState nbrState = this.
state
;