1 write to channel
System.ServiceModel (1)
System\ServiceModel\Security\SecuritySessionServerSettings.cs (1)
2314this.channel = channel;
18 references to channel
System.ServiceModel (18)
System\ServiceModel\Security\SecuritySessionServerSettings.cs (18)
2317if (this.channel.channelBinder != null) 2321IAsyncResult result = this.channel.channelBinder.BeginClose(timeoutHelper.RemainingTime(), channelBinderCloseCallback, this); 2326this.channel.channelBinder.EndClose(result); 2330if (this.channel.State != CommunicationState.Closed) 2353this.channel.Settings.SessionTokenCache.RemoveAllContexts(this.channel.currentSessionToken.ContextId); 2369self.channel.channelBinder.EndClose(result); 2373if (self.channel.State != CommunicationState.Closed) 2408if (this.channel.securityProtocol != null) 2410this.channel.securityProtocol.Close(false, timeoutHelper.RemainingTime()); 2413lock (this.channel.ThisLock) 2415if (this.channel.hasSecurityStateReference) 2418this.channel.hasSecurityStateReference = false; 2425IAsyncResult result = this.channel.settingsLifetimeManager.BeginClose(timeoutHelper.RemainingTime(), settingsLifetimeManagerCloseCallback, this); 2430this.channel.settingsLifetimeManager.EndClose(result); 2435if (channel.State != CommunicationState.Closed) 2454self.channel.settingsLifetimeManager.EndClose(result); 2459if (self.channel.State != CommunicationState.Closed)