3 references to Faulted
System.ServiceModel (3)
System\ServiceModel\Channels\IPeerNeighbor.cs (1)
68
(state == PeerNeighborState.
Faulted
) ||
System\ServiceModel\Channels\PeerConnector.cs (2)
277
if (!(neighbor.State >= PeerNeighborState.
Faulted
))
498
if (!(neighbor.State >= PeerNeighborState.
Faulted
))