3 writes to state
System.ServiceModel (3)
System\ServiceModel\Security\SecurityVerifiedMessage.cs (3)
56this.state = BodyState.Buffered; 329this.state = BodyState.Disposed; 459this.state = BodyState.Decrypted;
7 references to state
System.ServiceModel (7)
System\ServiceModel\Security\SecurityVerifiedMessage.cs (7)
122operation, this.state)); 127switch (this.state) 274if (this.state == BodyState.Created) 335if (this.state == BodyState.Created) 401if (this.state == BodyState.Created) 416if (this.state == BodyState.Created) 438if (this.state != BodyState.Buffered)