3 writes to state
System.ServiceModel (3)
System\ServiceModel\Security\SecurityVerifiedMessage.cs (3)
56
this.
state
= BodyState.Buffered;
329
this.
state
= BodyState.Disposed;
459
this.
state
= BodyState.Decrypted;
7 references to state
System.ServiceModel (7)
System\ServiceModel\Security\SecurityVerifiedMessage.cs (7)
122
operation, this.
state
));
127
switch (this.
state
)
274
if (this.
state
== BodyState.Created)
335
if (this.
state
== BodyState.Created)
401
if (this.
state
== BodyState.Created)
416
if (this.
state
== BodyState.Created)
438
if (this.
state
!= BodyState.Buffered)