1 write to inputConnection
System.ServiceModel (1)
System\ServiceModel\Channels\ReliableDuplexSessionChannel.cs (1)
1274
this.
inputConnection
= new ReliableInputConnection();
33 references to inputConnection
System.ServiceModel (33)
System\ServiceModel\Channels\ReliableDuplexSessionChannel.cs (33)
107
this.
inputConnection
.Ranges,
108
this.
inputConnection
.IsLastKnown,
154
this.Settings.ReliableMessagingVersion, this.session.InputID, this.
inputConnection
.Ranges,
155
this.
inputConnection
.IsLastKnown, bufferRemaining);
198
if (this.
inputConnection
.IsLastKnown)
362
if (!this.
inputConnection
.IsValid(sequenceNumber, isLast))
377
else if (this.
inputConnection
.Ranges.Contains(sequenceNumber))
384
this.
inputConnection
.Merge(sequenceNumber, isLast);
386
if (this.
inputConnection
.AllAdded)
418
&& (this.Settings.Ordered || this.
inputConnection
.CanMerge(sequenceNumber)))
420
this.
inputConnection
.Merge(sequenceNumber, isLast);
426
if (this.
inputConnection
.AllAdded)
444
if (this.
inputConnection
.IsLastKnown || this.pendingAcknowledgements == this.settings.MaxTransferWindowSize)
466
isTerminateEarly = !this.
inputConnection
.Terminate();
497
if (!this.
inputConnection
.IsLastKnown)
501
if (this.
inputConnection
.SetTerminateSequenceLast(last, out isLastLargeEnough))
512
scheduleShutdown = this.
inputConnection
.SetCloseSequenceLast(last);
518
this.session.SetFinalAck(this.
inputConnection
.Ranges);
529
isLastConsistent = (last == this.
inputConnection
.Last);
532
if (isTerminate && isLastConsistent && this.
inputConnection
.IsSequenceClosed)
627
this.session.InputID, this.
inputConnection
.Ranges, true, this.GetBufferRemaining());
674
this.
inputConnection
.Terminate();
699
if (this.
inputConnection
!= null)
700
this.
inputConnection
.Abort(this);
825
if (this.
inputConnection
== null)
833
this.
inputConnection
.BeginClose);
835
this.
inputConnection
.EndClose);
967
this.
inputConnection
.Close(timeoutHelper.RemainingTime());
1226
terminated = this.
inputConnection
.Terminate();
1275
this.
inputConnection
.ReliableMessagingVersion = this.Settings.ReliableMessagingVersion;
1400
if (this.deliveryStrategy.EnqueuedCount > 0 || this.
inputConnection
.Ranges.Count > 1)
1439
if (this.
inputConnection
!= null)
1441
this.
inputConnection
.Fault(this);