16 references to State
System.ServiceModel (16)
System\ServiceModel\Channels\PeerConnector.cs (16)
28State state; 55this.state = State.Created; 123if (state == State.Opened && neighbor.State == PeerNeighborState.Connecting) 195this.state = State.Closed; 211this.state = State.Closing; 263if (!(this.state != State.Created)) 309if (!(this.state == State.Created)) 313this.state = State.Opened; 322if (this.state != State.Opened) 404if (this.state != State.Opened) 433if (this.state != State.Opened) 465if (this.state != State.Opened) 539if (this.state == State.Opened && 560if (neighbor.State == PeerNeighborState.Connecting && this.state == State.Opened) 580if (this.state != State.Opened || closeReason == PeerCloseReason.InvalidNeighbor) 614if (state == State.Opened)