1 write to localNames
System.ServiceModel (1)
System\ServiceModel\Channels\MessageHeaders.cs (1)
1199
localNames
= strings;
2 references to localNames
System.ServiceModel (2)
System\ServiceModel\Channels\MessageHeaders.cs (2)
1188
if (
localNames
== null)
1206
ReadBufferedHeader(reader, recycledMessageState,
localNames
, (understoodHeaders == null) ? false : understoodHeaders[i++]);