1 write to localNames
System.ServiceModel (1)
System\ServiceModel\Channels\MessageHeaders.cs (1)
1199localNames = strings;
2 references to localNames
System.ServiceModel (2)
System\ServiceModel\Channels\MessageHeaders.cs (2)
1188if (localNames == null) 1206ReadBufferedHeader(reader, recycledMessageState, localNames, (understoodHeaders == null) ? false : understoodHeaders[i++]);