4 references to Opened
System.ServiceModel (4)
System\ServiceModel\Channels\PeerNodeStateManager.cs (4)
104
if (openCount > 1 && currentState == State.
Opened
)
321
else if (stateManager.currentState == State.
Opened
)
340
if (stateManager.currentState != State.
Opened
)
362
stateManager.currentState = State.
Opened
;