7 writes to SupportsAsync
System.ServiceModel.Internals (7)
System\Runtime\AsyncEventArgs.cs (1)
9
[Fx.Tag.SynchronizationPrimitive(Fx.Tag.BlocksUsing.NonBlocking,
SupportsAsync
= true, ReleaseMethod = "Complete")]
System\Runtime\AsyncResult.cs (1)
13
[Fx.Tag.SynchronizationPrimitive(Fx.Tag.BlocksUsing.ManualResetEvent,
SupportsAsync
= true, ReleaseMethod = "Complete")]
System\Runtime\AsyncWaitHandle.cs (1)
11
[Fx.Tag.SynchronizationPrimitive(Fx.Tag.BlocksUsing.MonitorWait,
SupportsAsync
= true, ReleaseMethod = "Set")]
System\Runtime\InputQueue.cs (3)
11
[Fx.Tag.SynchronizationPrimitive(Fx.Tag.BlocksUsing.PrivatePrimitive,
SupportsAsync
= true, ReleaseMethod = "Dispatch")]
795
[Fx.Tag.SynchronizationPrimitive(Fx.Tag.BlocksUsing.AsyncResult,
SupportsAsync
= true, ReleaseMethod = "Set")]
858
[Fx.Tag.SynchronizationPrimitive(Fx.Tag.BlocksUsing.AsyncResult,
SupportsAsync
= true, ReleaseMethod = "Set")]
System\Runtime\ThreadNeutralSemaphore.cs (1)
14
SupportsAsync
= true, ReleaseMethod = "Exit")]