13 writes to Blocking
System.ServiceModel.Internals (13)
System\Runtime\AsyncResult.cs (1)
30
[Fx.Tag.SynchronizationObject(
Blocking
= false)]
System\Runtime\Fx.cs (1)
842
Blocking
= true;
System\Runtime\InputQueue.cs (3)
22
[Fx.Tag.SynchronizationObject(
Blocking
= false, Kind = Fx.Tag.SynchronizationKind.LockStatement)]
864
[Fx.Tag.SynchronizationObject(
Blocking
= false)]
1003
[Fx.Tag.SynchronizationObject(
Blocking
= false)]
System\Runtime\IOThreadScheduler.cs (2)
78
[Fx.Tag.SynchronizationObject(
Blocking
= false, Kind = Fx.Tag.SynchronizationKind.InterlockedNoSpin)]
83
[Fx.Tag.SynchronizationObject(
Blocking
= false, Kind = Fx.Tag.SynchronizationKind.InterlockedNoSpin)]
System\Runtime\IOThreadTimer.cs (2)
113
[Fx.Tag.SynchronizationObject(
Blocking
= false, Scope = Fx.Tag.Strings.AppDomain)]
124
[Fx.Tag.SynchronizationObject(
Blocking
= false)]
System\Runtime\SignalGate.cs (1)
13
[Fx.Tag.SynchronizationObject(
Blocking
= false, Kind = Fx.Tag.SynchronizationKind.InterlockedNoSpin)]
System\Runtime\SynchronizedPool.cs (2)
48
[Fx.Tag.SynchronizationObject(
Blocking
= false)]
346
[Fx.Tag.SynchronizationObject(
Blocking
= false)]
System\Runtime\ThreadNeutralSemaphore.cs (1)
28
[Fx.Tag.SynchronizationObject(
Blocking
= false)]