3 writes to queueState
System.ServiceModel.Internals (3)
System\Runtime\InputQueue.cs (3)
36
this.
queueState
= QueueState.Open;
372
this.
queueState
= QueueState.Shutdown;
452
queueState
= QueueState.Closed;
22 references to queueState
System.ServiceModel.Internals (22)
System\Runtime\InputQueue.cs (22)
82
if (
queueState
== QueueState.Open)
95
else if (
queueState
== QueueState.Shutdown)
118
if (
queueState
== QueueState.Open)
127
else if (
queueState
== QueueState.Shutdown)
167
if (
queueState
== QueueState.Open)
179
else if (
queueState
== QueueState.Shutdown)
225
itemAvailable = !((
queueState
== QueueState.Closed) || (
queueState
== QueueState.Shutdown));
228
if (
queueState
!= QueueState.Closed)
237
if (
queueState
== QueueState.Shutdown && readerQueue.Count > 0 && itemQueue.ItemCount == 0)
362
if (
queueState
== QueueState.Shutdown)
367
if (
queueState
== QueueState.Closed)
400
if (
queueState
== QueueState.Open)
412
else if (
queueState
== QueueState.Shutdown)
450
if (
queueState
!= QueueState.Closed)
588
itemAvailable = !((
queueState
== QueueState.Closed) || (
queueState
== QueueState.Shutdown));
591
if (
queueState
== QueueState.Open)
664
if (
queueState
!= QueueState.Closed &&
queueState
!= QueueState.Shutdown)
705
if (
queueState
== QueueState.Open ||
queueState
== QueueState.Shutdown)