1 write to receiveBufferPool
System.ServiceModel.Channels (1)
System\ServiceModel\Channels\UdpSocketReceiveManager.cs (1)
46
this.
receiveBufferPool
= new ConnectionBufferPool(this.messageBufferSize, maxPendingReceives);
5 references to receiveBufferPool
System.ServiceModel.Channels (5)
System\ServiceModel\Channels\UdpSocketReceiveManager.cs (5)
79
this.
receiveBufferPool
.Close();
250
byte[] receiveBuffer = this.
receiveBufferPool
.Take();
262
this.
receiveBufferPool
.Return(receiveBuffer);
291
this.
receiveBufferPool
.Return(receiveBuffer.Array);
362
this.
receiveBufferPool
.Return(state.ReceiveBuffer);