1 write to bufferManager
System.ServiceModel.Channels (1)
System\ServiceModel\Channels\UdpSocketReceiveManager.cs (1)
40this.bufferManager = bufferManager;
2 references to bufferManager
System.ServiceModel.Channels (2)
System\ServiceModel\Channels\UdpSocketReceiveManager.cs (2)
80this.bufferManager.Clear(); 289byte[] dataBuffer = this.bufferManager.TakeBuffer(dataLength);