3 writes to openCount
System.ServiceModel.Channels (3)
System\ServiceModel\Channels\UdpSocketReceiveManager.cs (3)
74
this.
openCount
--;
78
this.
openCount
= -1;
96
this.
openCount
++;
4 references to openCount
System.ServiceModel.Channels (4)
System\ServiceModel\Channels\UdpSocketReceiveManager.cs (4)
53
return this.
openCount
< 0;
61
Fx.Assert(this.
openCount
> 0, "SetReceiveHandler called on a closed UdpSocketReceiveManager");
76
if (this.
openCount
== 0)
98
if (this.
openCount
== 1)