3 writes to openCount
System.ServiceModel.Channels (3)
System\ServiceModel\Channels\UdpSocketReceiveManager.cs (3)
74this.openCount--; 78this.openCount = -1; 96this.openCount++;
4 references to openCount
System.ServiceModel.Channels (4)
System\ServiceModel\Channels\UdpSocketReceiveManager.cs (4)
53return this.openCount < 0; 61Fx.Assert(this.openCount > 0, "SetReceiveHandler called on a closed UdpSocketReceiveManager"); 76if (this.openCount == 0) 98if (this.openCount == 1)