1 write to maxDelay
System.ServiceModel.Channels (1)
System\ServiceModel\Channels\UdpOutputChannel.cs (1)
527this.maxDelay = maxDelay;
2 references to maxDelay
System.ServiceModel.Channels (2)
System\ServiceModel\Channels\UdpOutputChannel.cs (2)
549if (shouldContinue && this.CurrentDelay < this.maxDelay) 551this.CurrentDelay = Math.Min(this.CurrentDelay * 2, this.maxDelay);