1 write to maxDelay
System.ServiceModel.Channels (1)
System\ServiceModel\Channels\UdpOutputChannel.cs (1)
527
this.
maxDelay
= maxDelay;
2 references to maxDelay
System.ServiceModel.Channels (2)
System\ServiceModel\Channels\UdpOutputChannel.cs (2)
549
if (shouldContinue && this.CurrentDelay < this.
maxDelay
)
551
this.CurrentDelay = Math.Min(this.CurrentDelay * 2, this.
maxDelay
);