1 write to InterfaceIndex
System.ServiceModel.Channels (1)
System\ServiceModel\Channels\UdpSocket.cs (1)
36
this.
InterfaceIndex
= interfaceIndex;
3 references to InterfaceIndex
System.ServiceModel.Channels (3)
System\ServiceModel\Channels\ServerUdpOutputChannel.cs (1)
76
if (interfaceIndex == this.SendSockets[i].
InterfaceIndex
)
System\ServiceModel\Channels\UdpSocketReceiveManager.cs (2)
218
continueReceiving = this.receiveHandler.HandleDataReceived(messageBytes, state.RemoteEndPoint, state.Socket.
InterfaceIndex
, this.onMessageDequeued);
280
return this.receiveHandler.HandleDataReceived(messageBytes, state.RemoteEndPoint, state.Socket.
InterfaceIndex
, this.onMessageDequeued);