3 writes to CurrentDelay
System.ServiceModel.Channels (3)
System\ServiceModel\Channels\UdpOutputChannel.cs (3)
525
this.
CurrentDelay
= -1;
543
this.
CurrentDelay
= this.initialDelay;
551
this.
CurrentDelay
= Math.Min(this.CurrentDelay * 2, this.maxDelay);
7 references to CurrentDelay
System.ServiceModel.Channels (7)
System\ServiceModel\Channels\UdpOutputChannel.cs (7)
249
if (retransmitIterator.
CurrentDelay
> 0)
251
retransmitHelper.Wait(retransmitIterator.
CurrentDelay
);
541
if (this.
CurrentDelay
< 0)
549
if (shouldContinue && this.
CurrentDelay
< this.maxDelay)
551
this.CurrentDelay = Math.Min(this.
CurrentDelay
* 2, this.maxDelay);
847
if (this.retransmitIterator.
CurrentDelay
> 0)
849
this.retransmitTimer.Set(this.retransmitIterator.
CurrentDelay
);