1 write to channel
System.ServiceModel.Channels (1)
System\ServiceModel\Channels\UdpOutputChannel.cs (1)
953this.channel = channel;
12 references to channel
System.ServiceModel.Channels (12)
System\ServiceModel\Channels\UdpOutputChannel.cs (12)
980lock (thisPtr.channel.ThisLock) 982thisPtr.channel.retransmissionDoneWaitHandle = null; 985if (!thisPtr.channel.cleanedUp) 988thisPtr.channel.CleanupAfterWait(false); 1009if (this.channel.cleanedUp) 1014lock (this.channel.ThisLock) 1016if (this.channel.cleanedUp) 1022if (this.channel.retransmitList != null && this.channel.retransmitList.Count > 0) 1025this.channel.retransmissionDoneWaitHandle = new AsyncWaitHandle(EventResetMode.ManualReset); 1029this.channel.CleanupAfterWait(false); 1034return !needToWait || this.channel.retransmissionDoneWaitHandle.WaitAsync(completeCleanupCallback, this, this.timeoutHelper.RemainingTime());