2 writes to currentSocket
System.ServiceModel.Channels (2)
System\ServiceModel\Channels\UdpOutputChannel.cs (2)
782this.currentSocket = 0; 818this.currentSocket++;
3 references to currentSocket
System.ServiceModel.Channels (3)
System\ServiceModel\Channels\UdpOutputChannel.cs (3)
788while (this.currentSocket < this.sendSockets.Length) 792socketAsyncResult = this.sendSockets[this.currentSocket].BeginSendTo( 806this.sendSockets[this.currentSocket].EndSendTo(socketAsyncResult);