8 writes to writeState
System.Runtime.Serialization (8)
System\Xml\XmlBaseWriter.cs (8)
43
this.
writeState
= WriteState.Start;
52
this.
writeState
= WriteState.Start;
295
writeState
= WriteState.Attribute;
371
writeState
= WriteState.Element;
519
writeState
= WriteState.Content;
634
this.
writeState
= writeState;
725
writeState
= WriteState.Prolog;
778
writeState
= WriteState.Start;
26 references to writeState
System.Runtime.Serialization (26)
System\Xml\XmlBaseWriter.cs (26)
111
get { return
writeState
== WriteState.Closed; }
149
return
writeState
;
161
if (
writeState
!= WriteState.Element)
186
if (
writeState
!= WriteState.Element)
208
if (
writeState
== WriteState.Attribute)
214
if (
writeState
!= WriteState.Element)
321
if (
writeState
!= WriteState.Attribute)
380
if (
writeState
== WriteState.Attribute)
403
if (
writeState
== WriteState.Attribute)
406
if (
writeState
!= WriteState.Element &&
writeState
!= WriteState.Content)
418
if (
writeState
== WriteState.Attribute)
449
if (
writeState
== WriteState.Attribute)
503
if (
writeState
== WriteState.Attribute)
507
if (
writeState
== WriteState.Element)
556
if (this.
writeState
== WriteState.Element)
630
if (this.
writeState
== WriteState.Element)
666
if (
writeState
!= WriteState.Attribute)
722
if (
writeState
!= WriteState.Start)
747
if (
writeState
!= WriteState.Start)
758
if (this.
writeState
== WriteState.Attribute)
774
if (
writeState
== WriteState.Start ||
writeState
== WriteState.Prolog)
1748
if (
writeState
== WriteState.Attribute)
1774
if (
writeState
!= WriteState.Element &&
writeState
!= WriteState.Attribute)