47 references to Node
System.Runtime.Serialization (47)
System\Runtime\Serialization\Json\XmlJsonReader.cs (13)
319return (this.Node.NodeType == XmlNodeType.Attribute || this.Node is XmlAttributeTextNode); 335return ((!this.Node.IsAtomicValue) && 336(this.Node.NodeType == XmlNodeType.Text)); 403if (this.Node.CanMoveToElement) 410if (this.Node.ReadState == ReadState.Closed) 414if (this.Node.ExitScope) 573else if (this.Node.NodeType == XmlNodeType.Element) 586else if (this.Node.NodeType == XmlNodeType.EndElement) 792string value = UnescapeJsonString(this.Node.ValueAsString); 797if (this.Node.QNameType == QNameType.Xmlns) 799this.Node.Namespace.Uri.SetValue(0, 0); 803this.Node.Value.SetValue(ValueHandleType.UTF8, 0, 0);
System\Xml\XmlBaseReader.cs (14)
1395XmlNode node = this.Node; 1406XmlNode node = this.Node; 1637XmlNode node = this.Node; 1660XmlNode node = this.Node; 1672XmlNode node = this.Node; 1684XmlNode node = this.Node; 1696XmlNode node = this.Node; 1708XmlNode node = this.Node; 1720XmlNode node = this.Node; 1732XmlNode node = this.Node; 1744XmlNode node = this.Node; 1756XmlNode node = this.Node; 1768XmlNode node = this.Node; 1780XmlNode node = this.Node;
System\Xml\XmlBinaryReader.cs (16)
105if (this.Node.NodeType != XmlNodeType.Element) 133if (this.Node.NodeType != XmlNodeType.Element) 164if (this.Node.NodeType != XmlNodeType.Element) 210if (this.Node.NodeType != XmlNodeType.Element) 224if (this.Node.NodeType != XmlNodeType.Element) 238if (this.Node.NodeType != XmlNodeType.Element) 252if (this.Node.NodeType != XmlNodeType.Element) 266if (this.Node.NodeType != XmlNodeType.Element) 280if (this.Node.NodeType != XmlNodeType.Element) 294if (this.Node.NodeType != XmlNodeType.Element) 314if (!this.Node.Value.TryGetByteArrayLength(out totalLength)) 384if (this.Node.ReadState == ReadState.Closed) 402if (this.Node.ExitScope) 718if (!this.Node.Value.IsWhitespace()) 1133if (this.Node.NodeType != XmlNodeType.Element) 1138if (this.Node.NodeType != XmlNodeType.EndElement)
System\Xml\XmlUTF8TextReader.cs (4)
380if (this.Node.ReadState != ReadState.Initial) 1050if (this.Node.ReadState == ReadState.Closed) 1053if (this.Node.CanMoveToElement) 1060if (this.Node.ExitScope)