8 writes to Offset
System.Runtime.Serialization (8)
System\Runtime\Serialization\Json\XmlJsonReader.cs (1)
1081BufferReader.Offset = elementOffset;
System\Xml\XmlBinaryReader.cs (3)
366BufferReader.Offset = offset; 927BufferReader.Offset = BufferReader.Offset - byteCount; 992BufferReader.Offset = BufferReader.Offset - byteCount;
System\Xml\XmlBufferReader.cs (2)
1189this.Offset = offset; 1205this.Offset = bufferOffset;
System\Xml\XmlUTF8TextReader.cs (2)
699BufferReader.Offset = elementOffset; 857BufferReader.Offset = charEntityOffset;
37 references to Offset
System.Runtime.Serialization (37)
System\Runtime\Serialization\Json\XmlJsonReader.cs (6)
1036int elementOffset = BufferReader.Offset; 1124elementNode.NameOffset = BufferReader.Offset; 1138int actualOffset = BufferReader.Offset - 1; // -1 to ignore " at end of local name 1374elementNode.BufferOffset = BufferReader.Offset; 1448offset = BufferReader.Offset; 1544attribute.Value.SetValue(ValueHandleType.UTF8, offset, BufferReader.Offset - 1 - offset);
System\Xml\XmlBinaryReader.cs (11)
316int offset = BufferReader.Offset; 445elementNode.BufferOffset = BufferReader.Offset; 453elementNode.BufferOffset = BufferReader.Offset; 461elementNode.BufferOffset = BufferReader.Offset; 469elementNode.BufferOffset = BufferReader.Offset; 503elementNode.BufferOffset = BufferReader.Offset; 537elementNode.BufferOffset = BufferReader.Offset; 734startOffset = BufferReader.Offset; 868if (buffered && (BufferReader.Offset - startOffset) > this.maxBytesPerRead) 927BufferReader.Offset = BufferReader.Offset - byteCount; 992BufferReader.Offset = BufferReader.Offset - byteCount;
System\Xml\XmlBufferReader.cs (2)
1188int bufferOffset = this.Offset; 1379int offset = this.Offset;
System\Xml\XmlUTF8TextReader.cs (18)
389int valueOffset = BufferReader.Offset; 392int valueLength = BufferReader.Offset - valueOffset; 522startOffset = BufferReader.Offset; 545int valueOffset = BufferReader.Offset; 578int valueLength = BufferReader.Offset - valueOffset; 631if (buffered && (BufferReader.Offset - startOffset) > this.maxBytesPerRead) 668int elementOffset = BufferReader.Offset; 707elementNode.NameOffset = BufferReader.Offset; 709elementNode.NameLength = BufferReader.Offset - elementNode.NameOffset; 733elementNode.BufferOffset = BufferReader.Offset; 769int commentOffset = BufferReader.Offset; 801int commentLength = BufferReader.Offset - commentOffset; 821int cdataOffset = BufferReader.Offset; 843int cdataLength = BufferReader.Offset - cdataOffset; 851int charEntityOffset = BufferReader.Offset; 856int charEntityLength = BufferReader.Offset - charEntityOffset; 935if (BufferReader.Offset < offset) 1187int offset = BufferReader.Offset;