1 write to Buffer
System.Runtime.Remoting (1)
channels\core\chunkedmemorystream.cs (1)
434chunk.Buffer = _bufferPool.GetBuffer();
16 references to Buffer
System.Runtime.Remoting (16)
channels\core\chunkedmemorystream.cs (16)
67length += chunk.Buffer.Length; 95pos += chunk.Buffer.Length; 125if ((leftUntilAtPos < chunk.Buffer.Length) || 126((leftUntilAtPos == chunk.Buffer.Length) && 135leftUntilAtPos -= chunk.Buffer.Length; 214byte[] chunkBuffer = _readChunk.Buffer; 231chunkBuffer = _readChunk.Buffer; 264byte[] chunkBuffer = _readChunk.Buffer; 277chunkBuffer = _readChunk.Buffer; 301byte[] chunkBuffer = _writeChunk.Buffer; 312chunkBuffer = _writeChunk.Buffer; 340byte[] chunkBuffer = _writeChunk.Buffer; 349chunkBuffer = _writeChunk.Buffer; 398byte[] chunkBuffer = _readChunk.Buffer; 416chunkBuffer = _readChunk.Buffer; 449_bufferPool.ReturnBuffer(chunk.Buffer);