1 write to Buffer
System.Runtime.Remoting (1)
channels\core\chunkedmemorystream.cs (1)
434
chunk.
Buffer
= _bufferPool.GetBuffer();
16 references to Buffer
System.Runtime.Remoting (16)
channels\core\chunkedmemorystream.cs (16)
67
length += chunk.
Buffer
.Length;
95
pos += chunk.
Buffer
.Length;
125
if ((leftUntilAtPos < chunk.
Buffer
.Length) ||
126
((leftUntilAtPos == chunk.
Buffer
.Length) &&
135
leftUntilAtPos -= chunk.
Buffer
.Length;
214
byte[] chunkBuffer = _readChunk.
Buffer
;
231
chunkBuffer = _readChunk.
Buffer
;
264
byte[] chunkBuffer = _readChunk.
Buffer
;
277
chunkBuffer = _readChunk.
Buffer
;
301
byte[] chunkBuffer = _writeChunk.
Buffer
;
312
chunkBuffer = _writeChunk.
Buffer
;
340
byte[] chunkBuffer = _writeChunk.
Buffer
;
349
chunkBuffer = _writeChunk.
Buffer
;
398
byte[] chunkBuffer = _readChunk.
Buffer
;
416
chunkBuffer = _readChunk.
Buffer
;
449
_bufferPool.ReturnBuffer(chunk.
Buffer
);