1 write to _bufferPool
System.Runtime.Remoting (1)
channels\core\bytebufferpool.cs (1)
65_bufferPool = new byte[_max][];
4 references to _bufferPool
System.Runtime.Remoting (4)
channels\core\bytebufferpool.cs (4)
100byte[] buffer = _bufferPool[_current]; 101_bufferPool[_current] = null; 171_bufferPool[0] = buffer; 182_bufferPool[_last] = buffer;