1 write to _socket
System.Runtime.Remoting (1)
channels\core\socketstream.cs (1)
39
_socket
= socket;
9 references to _socket
System.Runtime.Remoting (9)
channels\core\socketstream.cs (9)
67
return
_socket
.Receive(buffer, offset, Math.Min(size, maxSocketRead), SocketFlags.None);
71
IAsyncResult ar =
_socket
.BeginReceive(buffer, offset, Math.Min(size, maxSocketRead), SocketFlags.None, null, null);
79
return
_socket
.EndReceive(ar);
90
_socket
.Send(buffer, offset, count, SocketFlags.None);
100
_socket
.Close();
118
_socket
.BeginReceive(
132
return
_socket
.EndReceive(asyncResult);
144
_socket
.BeginSend(
158
_socket
.EndSend(asyncResult);