13 references to Cross
System.Numerics (13)
System\Numerics\Matrix4x4.cs (12)
212
Vector3 xaxis = Vector3.Normalize(Vector3.
Cross
(cameraUpVector, zaxis));
214
Vector3 yaxis = Vector3.
Cross
(zaxis, xaxis);
289
xaxis = Vector3.Normalize(Vector3.
Cross
(rotateAxis, zaxis));
290
zaxis = Vector3.Normalize(Vector3.
Cross
(xaxis, rotateAxis));
294
xaxis = Vector3.Normalize(Vector3.
Cross
(rotateAxis, faceDir));
295
zaxis = Vector3.Normalize(Vector3.
Cross
(xaxis, yaxis));
1053
Vector3 xaxis = Vector3.Normalize(Vector3.
Cross
(cameraUpVector, zaxis));
1054
Vector3 yaxis = Vector3.
Cross
(zaxis, xaxis);
1088
Vector3 xaxis = Vector3.Normalize(Vector3.
Cross
(up, zaxis));
1089
Vector3 yaxis = Vector3.
Cross
(zaxis, xaxis);
1641
*pVectorBasis[b] = Vector3.
Cross
(*pVectorBasis[a], *(pCanonicalBasis + cc));
1648
*pVectorBasis[c] = Vector3.
Cross
(*pVectorBasis[a], *pVectorBasis[b]);
System\Numerics\Plane.cs (1)
74
Vector3 n = Vector3.
Cross
(a, b);