25 writes to M21
System.Numerics (25)
System\Numerics\Matrix3x2.cs (25)
95
this.
M21
= m21;
112
result.
M21
= 0.0f;
133
result.
M21
= 0.0f;
154
result.
M21
= 0.0f;
178
result.
M21
= 0.0f;
197
result.
M21
= 0.0f;
220
result.
M21
= 0.0f;
239
result.
M21
= 0.0f;
262
result.
M21
= 0.0f;
285
result.
M21
= xTan;
312
result.
M21
= xTan;
371
result.
M21
= -s;
434
result.
M21
= -s;
488
result.
M21
= -matrix.M21 * invDet;
512
result.
M21
= matrix1.M21 + (matrix2.M21 - matrix1.M21) * amount;
533
result.
M21
= -value.M21;
553
result.
M21
= value1.M21 + value2.M21;
573
result.
M21
= value1.M21 - value2.M21;
596
result.
M21
= value1.M21 * value2.M11 + value1.M22 * value2.M21;
618
result.
M21
= value1.M21 * value2;
637
m.
M21
= -value.M21;
657
m.
M21
= value1.M21 + value2.M21;
677
m.
M21
= value1.M21 - value2.M21;
700
m.
M21
= value1.M21 * value2.M11 + value1.M22 * value2.M21;
722
m.
M21
= value1.M21 * value2;
41 references to M21
System.Numerics (41)
System\Numerics\Matrix3x2.cs (38)
64
M21
== 0f &&
465
return (M11 * M22) - (
M21
* M12);
476
float det = (matrix.M11 * matrix.M22) - (matrix.
M21
* matrix.M12);
488
result.M21 = -matrix.
M21
* invDet;
490
result.M31 = (matrix.
M21
* matrix.M32 - matrix.M31 * matrix.M22) * invDet;
512
result.M21 = matrix1.
M21
+ (matrix2.
M21
- matrix1.
M21
) * amount;
533
result.M21 = -value.
M21
;
553
result.M21 = value1.
M21
+ value2.
M21
;
573
result.M21 = value1.
M21
- value2.
M21
;
592
result.M11 = value1.M11 * value2.M11 + value1.M12 * value2.
M21
;
596
result.M21 = value1.
M21
* value2.M11 + value1.M22 * value2.
M21
;
597
result.M22 = value1.
M21
* value2.M12 + value1.M22 * value2.M22;
600
result.M31 = value1.M31 * value2.M11 + value1.M32 * value2.
M21
+ value2.M31;
618
result.M21 = value1.
M21
* value2;
637
m.M21 = -value.
M21
;
657
m.M21 = value1.
M21
+ value2.
M21
;
677
m.M21 = value1.
M21
- value2.
M21
;
696
m.M11 = value1.M11 * value2.M11 + value1.M12 * value2.
M21
;
700
m.M21 = value1.
M21
* value2.M11 + value1.M22 * value2.
M21
;
701
m.M22 = value1.
M21
* value2.M12 + value1.M22 * value2.M22;
704
m.M31 = value1.M31 * value2.M11 + value1.M32 * value2.
M21
+ value2.M31;
722
m.M21 = value1.
M21
* value2;
740
value1.
M21
== value2.
M21
&&
753
value1.
M21
!= value2.
M21
|| value1.M22 != value2.M22 ||
766
M21
== other.
M21
&&
794
M21
.ToString(ci), M22.ToString(ci),
805
M21
.GetHashCode() + M22.GetHashCode() +
System\Numerics\Matrix4x4.cs (1)
170
M21 = value.
M21
;
System\Numerics\Vector2.cs (2)
280
position.X * matrix.M11 + position.Y * matrix.
M21
+ matrix.M31,
308
normal.X * matrix.M11 + normal.Y * matrix.
M21
,