25 writes to M21
System.Numerics (25)
System\Numerics\Matrix3x2.cs (25)
95this.M21 = m21; 112result.M21 = 0.0f; 133result.M21 = 0.0f; 154result.M21 = 0.0f; 178result.M21 = 0.0f; 197result.M21 = 0.0f; 220result.M21 = 0.0f; 239result.M21 = 0.0f; 262result.M21 = 0.0f; 285result.M21 = xTan; 312result.M21 = xTan; 371result.M21 = -s; 434result.M21 = -s; 488result.M21 = -matrix.M21 * invDet; 512result.M21 = matrix1.M21 + (matrix2.M21 - matrix1.M21) * amount; 533result.M21 = -value.M21; 553result.M21 = value1.M21 + value2.M21; 573result.M21 = value1.M21 - value2.M21; 596result.M21 = value1.M21 * value2.M11 + value1.M22 * value2.M21; 618result.M21 = value1.M21 * value2; 637m.M21 = -value.M21; 657m.M21 = value1.M21 + value2.M21; 677m.M21 = value1.M21 - value2.M21; 700m.M21 = value1.M21 * value2.M11 + value1.M22 * value2.M21; 722m.M21 = value1.M21 * value2;
41 references to M21
System.Numerics (41)
System\Numerics\Matrix3x2.cs (38)
64M21 == 0f && 465return (M11 * M22) - (M21 * M12); 476float det = (matrix.M11 * matrix.M22) - (matrix.M21 * matrix.M12); 488result.M21 = -matrix.M21 * invDet; 490result.M31 = (matrix.M21 * matrix.M32 - matrix.M31 * matrix.M22) * invDet; 512result.M21 = matrix1.M21 + (matrix2.M21 - matrix1.M21) * amount; 533result.M21 = -value.M21; 553result.M21 = value1.M21 + value2.M21; 573result.M21 = value1.M21 - value2.M21; 592result.M11 = value1.M11 * value2.M11 + value1.M12 * value2.M21; 596result.M21 = value1.M21 * value2.M11 + value1.M22 * value2.M21; 597result.M22 = value1.M21 * value2.M12 + value1.M22 * value2.M22; 600result.M31 = value1.M31 * value2.M11 + value1.M32 * value2.M21 + value2.M31; 618result.M21 = value1.M21 * value2; 637m.M21 = -value.M21; 657m.M21 = value1.M21 + value2.M21; 677m.M21 = value1.M21 - value2.M21; 696m.M11 = value1.M11 * value2.M11 + value1.M12 * value2.M21; 700m.M21 = value1.M21 * value2.M11 + value1.M22 * value2.M21; 701m.M22 = value1.M21 * value2.M12 + value1.M22 * value2.M22; 704m.M31 = value1.M31 * value2.M11 + value1.M32 * value2.M21 + value2.M31; 722m.M21 = value1.M21 * value2; 740value1.M21 == value2.M21 && 753value1.M21 != value2.M21 || value1.M22 != value2.M22 || 766M21 == other.M21 && 794M21.ToString(ci), M22.ToString(ci), 805M21.GetHashCode() + M22.GetHashCode() +
System\Numerics\Matrix4x4.cs (1)
170M21 = value.M21;
System\Numerics\Vector2.cs (2)
280position.X * matrix.M11 + position.Y * matrix.M21 + matrix.M31, 308normal.X * matrix.M11 + normal.Y * matrix.M21,