44 writes to M42
System.Numerics (44)
System\Numerics\Matrix4x4.cs (44)
126
M42
= value.Y;
155
this.
M42
= m42;
179
M42
= value.M32;
232
result.
M42
= objectPosition.Y;
314
result.
M42
= objectPosition.Y;
344
result.
M42
= position.Y;
376
result.
M42
= yPosition;
407
result.
M42
= 0.0f;
443
result.
M42
= ty;
472
result.
M42
= 0.0f;
506
result.
M42
= ty;
535
result.
M42
= 0.0f;
569
result.
M42
= ty;
605
result.
M42
= 0.0f;
645
result.
M42
= y;
681
result.
M42
= 0.0f;
721
result.
M42
= 0.0f;
757
result.
M42
= 0.0f;
797
result.
M42
= y;
857
result.
M42
= 0.0f;
901
result.M41 = result.
M42
= result.M44 = 0.0f;
938
result.M41 = result.
M42
= result.M44 = 0.0f;
979
result.M41 = result.
M42
= result.M44 = 0.0f;
1005
result.M41 = result.
M42
= 0.0f;
1036
result.
M42
= (top + bottom) / (bottom - top);
1071
result.
M42
= -Vector3.Dot(yaxis, cameraPosition);
1106
result.
M42
= position.Y;
1146
result.
M42
= 0.0f;
1193
result.
M42
= d * lightDirection.Y;
1243
result.
M42
= fb * value.D;
1439
result.
M42
= +(a * jo_kn - b * io_km + c * in_jm) * invDet;
1742
result.
M42
= value.M41 * q12 + value.M42 * q22 + value.M43 * q32;
1771
result.
M42
= matrix.M24;
1809
result.
M42
= matrix1.M42 + (matrix2.M42 - matrix1.M42) * amount;
1838
result.
M42
= -value.M42;
1868
result.
M42
= value1.M42 + value2.M42;
1898
result.
M42
= value1.M42 - value2.M42;
1935
result.
M42
= value1.M41 * value2.M12 + value1.M42 * value2.M22 + value1.M43 * value2.M32 + value1.M44 * value2.M42;
1965
result.
M42
= value1.M42 * value2;
1994
m.
M42
= -value.M42;
2024
m.
M42
= value1.M42 + value2.M42;
2054
m.
M42
= value1.M42 - value2.M42;
2091
m.
M42
= value1.M41 * value2.M12 + value1.M42 * value2.M22 + value1.M43 * value2.M32 + value1.M44 * value2.M42;
2121
m.
M42
= value1.M42 * value2;
54 references to M42
System.Numerics (54)
System\Numerics\Matrix4x4.cs (48)
110
M41 == 0f &&
M42
== 0f && M43 == 0f;
121
return new Vector3(M41,
M42
, M43);
1286
float m = M41, n =
M42
, o = M43, p = M44;
1404
float m = matrix.M41, n = matrix.
M42
, o = matrix.M43, p = matrix.M44;
1518
matrix.
M42
,
1741
result.M41 = value.M41 * q11 + value.
M42
* q21 + value.M43 * q31;
1742
result.M42 = value.M41 * q12 + value.
M42
* q22 + value.M43 * q32;
1743
result.M43 = value.M41 * q13 + value.
M42
* q23 + value.M43 * q33;
1765
result.M24 = matrix.
M42
;
1809
result.M42 = matrix1.
M42
+ (matrix2.
M42
- matrix1.
M42
) * amount;
1838
result.M42 = -value.
M42
;
1868
result.M42 = value1.
M42
+ value2.
M42
;
1898
result.M42 = value1.
M42
- value2.
M42
;
1917
result.M12 = value1.M11 * value2.M12 + value1.M12 * value2.M22 + value1.M13 * value2.M32 + value1.M14 * value2.
M42
;
1923
result.M22 = value1.M21 * value2.M12 + value1.M22 * value2.M22 + value1.M23 * value2.M32 + value1.M24 * value2.
M42
;
1929
result.M32 = value1.M31 * value2.M12 + value1.M32 * value2.M22 + value1.M33 * value2.M32 + value1.M34 * value2.
M42
;
1934
result.M41 = value1.M41 * value2.M11 + value1.
M42
* value2.M21 + value1.M43 * value2.M31 + value1.M44 * value2.M41;
1935
result.M42 = value1.M41 * value2.M12 + value1.
M42
* value2.M22 + value1.M43 * value2.M32 + value1.M44 * value2.
M42
;
1936
result.M43 = value1.M41 * value2.M13 + value1.
M42
* value2.M23 + value1.M43 * value2.M33 + value1.M44 * value2.M43;
1937
result.M44 = value1.M41 * value2.M14 + value1.
M42
* value2.M24 + value1.M43 * value2.M34 + value1.M44 * value2.M44;
1965
result.M42 = value1.
M42
* value2;
1994
m.M42 = -value.
M42
;
2024
m.M42 = value1.
M42
+ value2.
M42
;
2054
m.M42 = value1.
M42
- value2.
M42
;
2073
m.M12 = value1.M11 * value2.M12 + value1.M12 * value2.M22 + value1.M13 * value2.M32 + value1.M14 * value2.
M42
;
2079
m.M22 = value1.M21 * value2.M12 + value1.M22 * value2.M22 + value1.M23 * value2.M32 + value1.M24 * value2.
M42
;
2085
m.M32 = value1.M31 * value2.M12 + value1.M32 * value2.M22 + value1.M33 * value2.M32 + value1.M34 * value2.
M42
;
2090
m.M41 = value1.M41 * value2.M11 + value1.
M42
* value2.M21 + value1.M43 * value2.M31 + value1.M44 * value2.M41;
2091
m.M42 = value1.M41 * value2.M12 + value1.
M42
* value2.M22 + value1.M43 * value2.M32 + value1.M44 * value2.
M42
;
2092
m.M43 = value1.M41 * value2.M13 + value1.
M42
* value2.M23 + value1.M43 * value2.M33 + value1.M44 * value2.M43;
2093
m.M44 = value1.M41 * value2.M14 + value1.
M42
* value2.M24 + value1.M43 * value2.M34 + value1.M44 * value2.M44;
2121
m.M42 = value1.
M42
* value2;
2139
value1.M41 == value2.M41 && value1.
M42
== value2.
M42
&& value1.M43 == value2.M43);
2153
value1.M41 != value2.M41 || value1.
M42
!= value2.
M42
|| value1.M43 != value2.M43 || value1.M44 != value2.M44);
2167
M41 == other.M41 &&
M42
== other.
M42
&& M43 == other.M43);
2197
M41.ToString(ci),
M42
.ToString(ci), M43.ToString(ci), M44.ToString(ci));
2209
M41.GetHashCode() +
M42
.GetHashCode() + M43.GetHashCode() + M44.GetHashCode();
System\Numerics\Plane.cs (1)
172
x * m.M41 + y * m.
M42
+ z * m.M43 + w * m.M44);
System\Numerics\Vector2.cs (1)
295
position.X * matrix.M12 + position.Y * matrix.M22 + matrix.
M42
);
System\Numerics\Vector3.cs (1)
321
position.X * matrix.M12 + position.Y * matrix.M22 + position.Z * matrix.M32 + matrix.
M42
,
System\Numerics\Vector4.cs (3)
292
position.X * matrix.M12 + position.Y * matrix.M22 + matrix.
M42
,
308
position.X * matrix.M12 + position.Y * matrix.M22 + position.Z * matrix.M32 + matrix.
M42
,
324
vector.X * matrix.M12 + vector.Y * matrix.M22 + vector.Z * matrix.M32 + vector.W * matrix.
M42
,