44 writes to M42
System.Numerics (44)
System\Numerics\Matrix4x4.cs (44)
126M42 = value.Y; 155this.M42 = m42; 179M42 = value.M32; 232result.M42 = objectPosition.Y; 314result.M42 = objectPosition.Y; 344result.M42 = position.Y; 376result.M42 = yPosition; 407result.M42 = 0.0f; 443result.M42 = ty; 472result.M42 = 0.0f; 506result.M42 = ty; 535result.M42 = 0.0f; 569result.M42 = ty; 605result.M42 = 0.0f; 645result.M42 = y; 681result.M42 = 0.0f; 721result.M42 = 0.0f; 757result.M42 = 0.0f; 797result.M42 = y; 857result.M42 = 0.0f; 901result.M41 = result.M42 = result.M44 = 0.0f; 938result.M41 = result.M42 = result.M44 = 0.0f; 979result.M41 = result.M42 = result.M44 = 0.0f; 1005result.M41 = result.M42 = 0.0f; 1036result.M42 = (top + bottom) / (bottom - top); 1071result.M42 = -Vector3.Dot(yaxis, cameraPosition); 1106result.M42 = position.Y; 1146result.M42 = 0.0f; 1193result.M42 = d * lightDirection.Y; 1243result.M42 = fb * value.D; 1439result.M42 = +(a * jo_kn - b * io_km + c * in_jm) * invDet; 1742result.M42 = value.M41 * q12 + value.M42 * q22 + value.M43 * q32; 1771result.M42 = matrix.M24; 1809result.M42 = matrix1.M42 + (matrix2.M42 - matrix1.M42) * amount; 1838result.M42 = -value.M42; 1868result.M42 = value1.M42 + value2.M42; 1898result.M42 = value1.M42 - value2.M42; 1935result.M42 = value1.M41 * value2.M12 + value1.M42 * value2.M22 + value1.M43 * value2.M32 + value1.M44 * value2.M42; 1965result.M42 = value1.M42 * value2; 1994m.M42 = -value.M42; 2024m.M42 = value1.M42 + value2.M42; 2054m.M42 = value1.M42 - value2.M42; 2091m.M42 = value1.M41 * value2.M12 + value1.M42 * value2.M22 + value1.M43 * value2.M32 + value1.M44 * value2.M42; 2121m.M42 = value1.M42 * value2;
54 references to M42
System.Numerics (54)
System\Numerics\Matrix4x4.cs (48)
110M41 == 0f && M42 == 0f && M43 == 0f; 121return new Vector3(M41, M42, M43); 1286float m = M41, n = M42, o = M43, p = M44; 1404float m = matrix.M41, n = matrix.M42, o = matrix.M43, p = matrix.M44; 1518matrix.M42, 1741result.M41 = value.M41 * q11 + value.M42 * q21 + value.M43 * q31; 1742result.M42 = value.M41 * q12 + value.M42 * q22 + value.M43 * q32; 1743result.M43 = value.M41 * q13 + value.M42 * q23 + value.M43 * q33; 1765result.M24 = matrix.M42; 1809result.M42 = matrix1.M42 + (matrix2.M42 - matrix1.M42) * amount; 1838result.M42 = -value.M42; 1868result.M42 = value1.M42 + value2.M42; 1898result.M42 = value1.M42 - value2.M42; 1917result.M12 = value1.M11 * value2.M12 + value1.M12 * value2.M22 + value1.M13 * value2.M32 + value1.M14 * value2.M42; 1923result.M22 = value1.M21 * value2.M12 + value1.M22 * value2.M22 + value1.M23 * value2.M32 + value1.M24 * value2.M42; 1929result.M32 = value1.M31 * value2.M12 + value1.M32 * value2.M22 + value1.M33 * value2.M32 + value1.M34 * value2.M42; 1934result.M41 = value1.M41 * value2.M11 + value1.M42 * value2.M21 + value1.M43 * value2.M31 + value1.M44 * value2.M41; 1935result.M42 = value1.M41 * value2.M12 + value1.M42 * value2.M22 + value1.M43 * value2.M32 + value1.M44 * value2.M42; 1936result.M43 = value1.M41 * value2.M13 + value1.M42 * value2.M23 + value1.M43 * value2.M33 + value1.M44 * value2.M43; 1937result.M44 = value1.M41 * value2.M14 + value1.M42 * value2.M24 + value1.M43 * value2.M34 + value1.M44 * value2.M44; 1965result.M42 = value1.M42 * value2; 1994m.M42 = -value.M42; 2024m.M42 = value1.M42 + value2.M42; 2054m.M42 = value1.M42 - value2.M42; 2073m.M12 = value1.M11 * value2.M12 + value1.M12 * value2.M22 + value1.M13 * value2.M32 + value1.M14 * value2.M42; 2079m.M22 = value1.M21 * value2.M12 + value1.M22 * value2.M22 + value1.M23 * value2.M32 + value1.M24 * value2.M42; 2085m.M32 = value1.M31 * value2.M12 + value1.M32 * value2.M22 + value1.M33 * value2.M32 + value1.M34 * value2.M42; 2090m.M41 = value1.M41 * value2.M11 + value1.M42 * value2.M21 + value1.M43 * value2.M31 + value1.M44 * value2.M41; 2091m.M42 = value1.M41 * value2.M12 + value1.M42 * value2.M22 + value1.M43 * value2.M32 + value1.M44 * value2.M42; 2092m.M43 = value1.M41 * value2.M13 + value1.M42 * value2.M23 + value1.M43 * value2.M33 + value1.M44 * value2.M43; 2093m.M44 = value1.M41 * value2.M14 + value1.M42 * value2.M24 + value1.M43 * value2.M34 + value1.M44 * value2.M44; 2121m.M42 = value1.M42 * value2; 2139value1.M41 == value2.M41 && value1.M42 == value2.M42 && value1.M43 == value2.M43); 2153value1.M41 != value2.M41 || value1.M42 != value2.M42 || value1.M43 != value2.M43 || value1.M44 != value2.M44); 2167M41 == other.M41 && M42 == other.M42 && M43 == other.M43); 2197M41.ToString(ci), M42.ToString(ci), M43.ToString(ci), M44.ToString(ci)); 2209M41.GetHashCode() + M42.GetHashCode() + M43.GetHashCode() + M44.GetHashCode();
System\Numerics\Plane.cs (1)
172x * m.M41 + y * m.M42 + z * m.M43 + w * m.M44);
System\Numerics\Vector2.cs (1)
295position.X * matrix.M12 + position.Y * matrix.M22 + matrix.M42);
System\Numerics\Vector3.cs (1)
321position.X * matrix.M12 + position.Y * matrix.M22 + position.Z * matrix.M32 + matrix.M42,
System\Numerics\Vector4.cs (3)
292position.X * matrix.M12 + position.Y * matrix.M22 + matrix.M42, 308position.X * matrix.M12 + position.Y * matrix.M22 + position.Z * matrix.M32 + matrix.M42, 324vector.X * matrix.M12 + vector.Y * matrix.M22 + vector.Z * matrix.M32 + vector.W * matrix.M42,