6 instantiations of Plane
System.Numerics (6)
System\Numerics\Plane.cs (6)
80return new Plane(normal, d); 106return new Plane( 130return new Plane( 145return new Plane( 168return new Plane( 214return new Plane(
23 references to Plane
System.Numerics (23)
System\Numerics\Matrix4x4.cs (5)
1173public static Matrix4x4 CreateShadow(Vector3 lightDirection, Plane plane) 1175Plane p = Plane.Normalize(plane); 1213public static Matrix4x4 CreateReflection(Plane value) 1215value = Plane.Normalize(value);
System\Numerics\Plane.cs (18)
12public struct Plane : IEquatable<Plane> 66public static Plane CreateFromVertices(Vector3 point1, Vector3 point2, Vector3 point3) 118public static Plane Normalize(Plane value) 161public static Plane Transform(Plane plane, Matrix4x4 matrix) 183public static Plane Transform(Plane plane, Quaternion rotation) 228public static float Dot(Plane plane, Vector4 value) 243public static float DotCoordinate(Plane plane, Vector3 value) 265public static float DotNormal(Plane plane, Vector3 value) 286public static bool operator ==(Plane value1, Plane value2) 301public static bool operator !=(Plane value1, Plane value2) 315public bool Equals(Plane other) 338if (obj is Plane) 340return Equals((Plane)obj);