1 write to Row0
System.Numerics (1)
System\Numerics\Matrix4x4.cs (1)
1512
canonicalBasis.
Row0
= new Vector3(1.0f, 0.0f, 0.0f);
1 reference to Row0
System.Numerics (1)
System\Numerics\Matrix4x4.cs (1)
1510
Vector3* pCanonicalBasis = &canonicalBasis.
Row0
;