3 writes to D
System.Numerics (3)
System\Numerics\Plane.cs (3)
33
this.
D
= d;
44
this.
D
= d;
55
D
= value.W;
21 references to D
System.Numerics (21)
System\Numerics\Matrix4x4.cs (4)
1181
float d = -p.
D
;
1242
result.M41 = fa * value.
D
;
1243
result.M42 = fb * value.
D
;
1244
result.M43 = fc * value.
D
;
System\Numerics\Plane.cs (17)
132
value.
D
/ normalLength);
149
value.
D
* fInv);
166
float x = plane.Normal.X, y = plane.Normal.Y, z = plane.Normal.Z, w = plane.
D
;
218
plane.
D
);
233
plane.
D
* value.W;
247
return Vector3.Dot(plane.Normal, value) + plane.
D
;
254
plane.
D
;
291
value1.
D
== value2.
D
);
306
value1.
D
!= value2.
D
);
319
return this.Normal.Equals(other.Normal) && this.
D
== other.
D
;
326
D
== other.
D
);
354
return String.Format(ci, "{{Normal:{0} D:{1}}}", Normal.ToString(),
D
.ToString(ci));
363
return Normal.GetHashCode() +
D
.GetHashCode();