43 writes to M12
System.Numerics (43)
System\Numerics\Matrix4x4.cs (43)
140
this.
M12
= m12;
167
M12
= value.M12;
219
result.
M12
= xaxis.Y;
301
result.
M12
= xaxis.Y;
331
result.
M12
= 0.0f;
363
result.
M12
= 0.0f;
395
result.
M12
= 0.0f;
431
result.
M12
= 0.0f;
460
result.
M12
= 0.0f;
494
result.
M12
= 0.0f;
523
result.
M12
= 0.0f;
557
result.
M12
= 0.0f;
593
result.
M12
= 0.0f;
633
result.
M12
= 0.0f;
669
result.
M12
= 0.0f;
709
result.
M12
= 0.0f;
745
result.
M12
= s;
785
result.
M12
= s;
845
result.
M12
= xy - ca * xy + sa * z;
892
result.
M12
= result.M13 = result.M14 = 0.0f;
929
result.
M12
= result.M13 = result.M14 = 0.0f;
968
result.
M12
= result.M13 = result.M14 = 0.0f;
997
result.
M12
= result.M13 = result.M14 = 0.0f;
1027
result.
M12
= result.M13 = result.M14 = 0.0f;
1059
result.
M12
= yaxis.X;
1094
result.
M12
= xaxis.Y;
1134
result.
M12
= 2.0f * (xy + wz);
1190
result.
M12
= a * lightDirection.Y;
1228
result.
M12
= fb * a;
1436
result.
M12
= -(b * kp_lo - c * jp_ln + d * jo_kn) * invDet;
1724
result.
M12
= value.M11 * q12 + value.M12 * q22 + value.M13 * q32;
1759
result.
M12
= matrix.M21;
1791
result.
M12
= matrix1.M12 + (matrix2.M12 - matrix1.M12) * amount;
1826
result.
M12
= -value.M12;
1856
result.
M12
= value1.M12 + value2.M12;
1886
result.
M12
= value1.M12 - value2.M12;
1917
result.
M12
= value1.M11 * value2.M12 + value1.M12 * value2.M22 + value1.M13 * value2.M32 + value1.M14 * value2.M42;
1953
result.
M12
= value1.M12 * value2;
1982
m.
M12
= -value.M12;
2012
m.
M12
= value1.M12 + value2.M12;
2042
m.
M12
= value1.M12 - value2.M12;
2073
m.
M12
= value1.M11 * value2.M12 + value1.M12 * value2.M22 + value1.M13 * value2.M32 + value1.M14 * value2.M42;
2109
m.
M12
= value1.M12 * value2;
59 references to M12
System.Numerics (59)
System\Numerics\Matrix4x4.cs (47)
107
M12
== 0f && M13 == 0f && M14 == 0f &&
1283
float a = M11, b =
M12
, c = M13, d = M14;
1401
float a = matrix.M11, b = matrix.
M12
, c = matrix.M13, d = matrix.M14;
1525
*(pVectorBasis[0]) = new Vector3(matrix.M11, matrix.
M12
, matrix.M13);
1723
result.M11 = value.M11 * q11 + value.
M12
* q21 + value.M13 * q31;
1724
result.M12 = value.M11 * q12 + value.
M12
* q22 + value.M13 * q32;
1725
result.M13 = value.M11 * q13 + value.
M12
* q23 + value.M13 * q33;
1762
result.M21 = matrix.
M12
;
1791
result.M12 = matrix1.
M12
+ (matrix2.
M12
- matrix1.
M12
) * amount;
1826
result.M12 = -value.
M12
;
1856
result.M12 = value1.
M12
+ value2.
M12
;
1886
result.M12 = value1.
M12
- value2.
M12
;
1916
result.M11 = value1.M11 * value2.M11 + value1.
M12
* value2.M21 + value1.M13 * value2.M31 + value1.M14 * value2.M41;
1917
result.M12 = value1.M11 * value2.
M12
+ value1.
M12
* value2.M22 + value1.M13 * value2.M32 + value1.M14 * value2.M42;
1918
result.M13 = value1.M11 * value2.M13 + value1.
M12
* value2.M23 + value1.M13 * value2.M33 + value1.M14 * value2.M43;
1919
result.M14 = value1.M11 * value2.M14 + value1.
M12
* value2.M24 + value1.M13 * value2.M34 + value1.M14 * value2.M44;
1923
result.M22 = value1.M21 * value2.
M12
+ value1.M22 * value2.M22 + value1.M23 * value2.M32 + value1.M24 * value2.M42;
1929
result.M32 = value1.M31 * value2.
M12
+ value1.M32 * value2.M22 + value1.M33 * value2.M32 + value1.M34 * value2.M42;
1935
result.M42 = value1.M41 * value2.
M12
+ value1.M42 * value2.M22 + value1.M43 * value2.M32 + value1.M44 * value2.M42;
1953
result.M12 = value1.
M12
* value2;
1982
m.M12 = -value.
M12
;
2012
m.M12 = value1.
M12
+ value2.
M12
;
2042
m.M12 = value1.
M12
- value2.
M12
;
2072
m.M11 = value1.M11 * value2.M11 + value1.
M12
* value2.M21 + value1.M13 * value2.M31 + value1.M14 * value2.M41;
2073
m.M12 = value1.M11 * value2.
M12
+ value1.
M12
* value2.M22 + value1.M13 * value2.M32 + value1.M14 * value2.M42;
2074
m.M13 = value1.M11 * value2.M13 + value1.
M12
* value2.M23 + value1.M13 * value2.M33 + value1.M14 * value2.M43;
2075
m.M14 = value1.M11 * value2.M14 + value1.
M12
* value2.M24 + value1.M13 * value2.M34 + value1.M14 * value2.M44;
2079
m.M22 = value1.M21 * value2.
M12
+ value1.M22 * value2.M22 + value1.M23 * value2.M32 + value1.M24 * value2.M42;
2085
m.M32 = value1.M31 * value2.
M12
+ value1.M32 * value2.M22 + value1.M33 * value2.M32 + value1.M34 * value2.M42;
2091
m.M42 = value1.M41 * value2.
M12
+ value1.M42 * value2.M22 + value1.M43 * value2.M32 + value1.M44 * value2.M42;
2109
m.M12 = value1.
M12
* value2;
2136
value1.
M12
== value2.
M12
&& value1.M13 == value2.M13 && value1.M14 == value2.M14 &&
2150
return (value1.M11 != value2.M11 || value1.
M12
!= value2.
M12
|| value1.M13 != value2.M13 || value1.M14 != value2.M14 ||
2164
M12
== other.
M12
&& M13 == other.M13 && M14 == other.M14 &&
2194
M11.ToString(ci),
M12
.ToString(ci), M13.ToString(ci), M14.ToString(ci),
2206
return M11.GetHashCode() +
M12
.GetHashCode() + M13.GetHashCode() + M14.GetHashCode() +
System\Numerics\Plane.cs (1)
169
x * m.M11 + y * m.
M12
+ z * m.M13 + w * m.M14,
System\Numerics\Quaternion.cs (4)
232
q.Z = (matrix.
M12
- matrix.M21) * s;
241
q.Y = (matrix.
M12
+ matrix.M21) * invS;
249
q.X = (matrix.M21 + matrix.
M12
) * invS;
261
q.W = (matrix.
M12
- matrix.M21) * invS;
System\Numerics\Vector2.cs (2)
295
position.X * matrix.
M12
+ position.Y * matrix.M22 + matrix.M42);
323
normal.X * matrix.
M12
+ normal.Y * matrix.M22);
System\Numerics\Vector3.cs (2)
321
position.X * matrix.
M12
+ position.Y * matrix.M22 + position.Z * matrix.M32 + matrix.M42,
336
normal.X * matrix.
M12
+ normal.Y * matrix.M22 + normal.Z * matrix.M32,
System\Numerics\Vector4.cs (3)
292
position.X * matrix.
M12
+ position.Y * matrix.M22 + matrix.M42,
308
position.X * matrix.
M12
+ position.Y * matrix.M22 + position.Z * matrix.M32 + matrix.M42,
324
vector.X * matrix.
M12
+ vector.Y * matrix.M22 + vector.Z * matrix.M32 + vector.W * matrix.M42,