43 writes to M12
System.Numerics (43)
System\Numerics\Matrix4x4.cs (43)
140this.M12 = m12; 167M12 = value.M12; 219result.M12 = xaxis.Y; 301result.M12 = xaxis.Y; 331result.M12 = 0.0f; 363result.M12 = 0.0f; 395result.M12 = 0.0f; 431result.M12 = 0.0f; 460result.M12 = 0.0f; 494result.M12 = 0.0f; 523result.M12 = 0.0f; 557result.M12 = 0.0f; 593result.M12 = 0.0f; 633result.M12 = 0.0f; 669result.M12 = 0.0f; 709result.M12 = 0.0f; 745result.M12 = s; 785result.M12 = s; 845result.M12 = xy - ca * xy + sa * z; 892result.M12 = result.M13 = result.M14 = 0.0f; 929result.M12 = result.M13 = result.M14 = 0.0f; 968result.M12 = result.M13 = result.M14 = 0.0f; 997result.M12 = result.M13 = result.M14 = 0.0f; 1027result.M12 = result.M13 = result.M14 = 0.0f; 1059result.M12 = yaxis.X; 1094result.M12 = xaxis.Y; 1134result.M12 = 2.0f * (xy + wz); 1190result.M12 = a * lightDirection.Y; 1228result.M12 = fb * a; 1436result.M12 = -(b * kp_lo - c * jp_ln + d * jo_kn) * invDet; 1724result.M12 = value.M11 * q12 + value.M12 * q22 + value.M13 * q32; 1759result.M12 = matrix.M21; 1791result.M12 = matrix1.M12 + (matrix2.M12 - matrix1.M12) * amount; 1826result.M12 = -value.M12; 1856result.M12 = value1.M12 + value2.M12; 1886result.M12 = value1.M12 - value2.M12; 1917result.M12 = value1.M11 * value2.M12 + value1.M12 * value2.M22 + value1.M13 * value2.M32 + value1.M14 * value2.M42; 1953result.M12 = value1.M12 * value2; 1982m.M12 = -value.M12; 2012m.M12 = value1.M12 + value2.M12; 2042m.M12 = value1.M12 - value2.M12; 2073m.M12 = value1.M11 * value2.M12 + value1.M12 * value2.M22 + value1.M13 * value2.M32 + value1.M14 * value2.M42; 2109m.M12 = value1.M12 * value2;
59 references to M12
System.Numerics (59)
System\Numerics\Matrix4x4.cs (47)
107M12 == 0f && M13 == 0f && M14 == 0f && 1283float a = M11, b = M12, c = M13, d = M14; 1401float a = matrix.M11, b = matrix.M12, c = matrix.M13, d = matrix.M14; 1525*(pVectorBasis[0]) = new Vector3(matrix.M11, matrix.M12, matrix.M13); 1723result.M11 = value.M11 * q11 + value.M12 * q21 + value.M13 * q31; 1724result.M12 = value.M11 * q12 + value.M12 * q22 + value.M13 * q32; 1725result.M13 = value.M11 * q13 + value.M12 * q23 + value.M13 * q33; 1762result.M21 = matrix.M12; 1791result.M12 = matrix1.M12 + (matrix2.M12 - matrix1.M12) * amount; 1826result.M12 = -value.M12; 1856result.M12 = value1.M12 + value2.M12; 1886result.M12 = value1.M12 - value2.M12; 1916result.M11 = value1.M11 * value2.M11 + value1.M12 * value2.M21 + value1.M13 * value2.M31 + value1.M14 * value2.M41; 1917result.M12 = value1.M11 * value2.M12 + value1.M12 * value2.M22 + value1.M13 * value2.M32 + value1.M14 * value2.M42; 1918result.M13 = value1.M11 * value2.M13 + value1.M12 * value2.M23 + value1.M13 * value2.M33 + value1.M14 * value2.M43; 1919result.M14 = value1.M11 * value2.M14 + value1.M12 * value2.M24 + value1.M13 * value2.M34 + value1.M14 * value2.M44; 1923result.M22 = value1.M21 * value2.M12 + value1.M22 * value2.M22 + value1.M23 * value2.M32 + value1.M24 * value2.M42; 1929result.M32 = value1.M31 * value2.M12 + value1.M32 * value2.M22 + value1.M33 * value2.M32 + value1.M34 * value2.M42; 1935result.M42 = value1.M41 * value2.M12 + value1.M42 * value2.M22 + value1.M43 * value2.M32 + value1.M44 * value2.M42; 1953result.M12 = value1.M12 * value2; 1982m.M12 = -value.M12; 2012m.M12 = value1.M12 + value2.M12; 2042m.M12 = value1.M12 - value2.M12; 2072m.M11 = value1.M11 * value2.M11 + value1.M12 * value2.M21 + value1.M13 * value2.M31 + value1.M14 * value2.M41; 2073m.M12 = value1.M11 * value2.M12 + value1.M12 * value2.M22 + value1.M13 * value2.M32 + value1.M14 * value2.M42; 2074m.M13 = value1.M11 * value2.M13 + value1.M12 * value2.M23 + value1.M13 * value2.M33 + value1.M14 * value2.M43; 2075m.M14 = value1.M11 * value2.M14 + value1.M12 * value2.M24 + value1.M13 * value2.M34 + value1.M14 * value2.M44; 2079m.M22 = value1.M21 * value2.M12 + value1.M22 * value2.M22 + value1.M23 * value2.M32 + value1.M24 * value2.M42; 2085m.M32 = value1.M31 * value2.M12 + value1.M32 * value2.M22 + value1.M33 * value2.M32 + value1.M34 * value2.M42; 2091m.M42 = value1.M41 * value2.M12 + value1.M42 * value2.M22 + value1.M43 * value2.M32 + value1.M44 * value2.M42; 2109m.M12 = value1.M12 * value2; 2136value1.M12 == value2.M12 && value1.M13 == value2.M13 && value1.M14 == value2.M14 && 2150return (value1.M11 != value2.M11 || value1.M12 != value2.M12 || value1.M13 != value2.M13 || value1.M14 != value2.M14 || 2164M12 == other.M12 && M13 == other.M13 && M14 == other.M14 && 2194M11.ToString(ci), M12.ToString(ci), M13.ToString(ci), M14.ToString(ci), 2206return M11.GetHashCode() + M12.GetHashCode() + M13.GetHashCode() + M14.GetHashCode() +
System\Numerics\Plane.cs (1)
169x * m.M11 + y * m.M12 + z * m.M13 + w * m.M14,
System\Numerics\Quaternion.cs (4)
232q.Z = (matrix.M12 - matrix.M21) * s; 241q.Y = (matrix.M12 + matrix.M21) * invS; 249q.X = (matrix.M21 + matrix.M12) * invS; 261q.W = (matrix.M12 - matrix.M21) * invS;
System\Numerics\Vector2.cs (2)
295position.X * matrix.M12 + position.Y * matrix.M22 + matrix.M42); 323normal.X * matrix.M12 + normal.Y * matrix.M22);
System\Numerics\Vector3.cs (2)
321position.X * matrix.M12 + position.Y * matrix.M22 + position.Z * matrix.M32 + matrix.M42, 336normal.X * matrix.M12 + normal.Y * matrix.M22 + normal.Z * matrix.M32,
System\Numerics\Vector4.cs (3)
292position.X * matrix.M12 + position.Y * matrix.M22 + matrix.M42, 308position.X * matrix.M12 + position.Y * matrix.M22 + position.Z * matrix.M32 + matrix.M42, 324vector.X * matrix.M12 + vector.Y * matrix.M22 + vector.Z * matrix.M32 + vector.W * matrix.M42,