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using System;
using System.ComponentModel;
using System.Threading;
namespace System.Net
{
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public static class UiSynchronizationContext
{
// Fields
// Properties
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public static SynchronizationContext Current { get; set; }
//introduced for supporting design-time loading of System.Windows.dll
[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
public static int ManagedUiThreadId { get; set; }
}
}
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