File: net\UdpAnySourceMulticastClient.cs
Project: ndp\fx\src\SystemNet\System.Net.csproj (System.Net)
using System;
using System.ComponentModel;
namespace System.Net.Sockets
{
 
    //introduced for supporting design-time loading of System.Windows.dll
    [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
    [EditorBrowsable(EditorBrowsableState.Never)]
    public class UdpAnySourceMulticastClient : IDisposable
    {
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public UdpAnySourceMulticastClient(IPAddress groupAddress, int localPort) { }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public IAsyncResult BeginJoinGroup(AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public IAsyncResult BeginReceiveFromGroup(byte[] buffer, int offset, int count, AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public IAsyncResult BeginSendTo(byte[] buffer, int offset, int count, IPEndPoint remoteEndPoint, AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public IAsyncResult BeginSendToGroup(byte[] buffer, int offset, int count, AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public void BlockSource(IPAddress sourceAddress) { }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public void Dispose() { }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public void EndJoinGroup(IAsyncResult result) { }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public int EndReceiveFromGroup(IAsyncResult result, out IPEndPoint source) { throw new SocketException((int)(SocketError.AccessDenied)); }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public void EndSendTo(IAsyncResult result) { }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public void EndSendToGroup(IAsyncResult result) { }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public void UnblockSource(IPAddress sourceAddress) { }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public bool MulticastLoopback { get; set; }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public int ReceiveBufferSize { get; set; }
 
        //introduced for supporting design-time loading of System.Windows.dll
        [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
        [EditorBrowsable(EditorBrowsableState.Never)]
        public int SendBufferSize { get; set; }
    }
}